Featured Lineup

We Build the Games. You Grow the Audience.

Hoaki Play is a professional game development studio building a portfolio of games for platforms, publishers and operators — puzzle, card and arcade titles designed to drop into an existing product and bring players back the next day.

Your Next Hit Title, Starts with Hoaki Play.

We handle the game — design, art, engineering and live tuning — so your team can focus on your platform and your players.

Puzzle & Logic

Games That Reward Thinking, Not Grinding

Our puzzle titles are built around clean rules and deep progression — boards that generate live, guaranteed-solvable levels, and hundreds of stages that scale from casual to genuinely hard. Ideal for daily-return mechanics and long retention curves.

Hexa Sort · Blue Bird · Block Puzzle

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Card & Table

Familiar Rules, Fresh Competition

Classic card formats rebuilt for mobile — solitaire with layered board obstacles, and real-time four-player card battles with quick match and private rooms. Rules players already know, so there's nothing to teach.

Real-Time Multiplayer

Four players at one table, with quick match or invite-only rooms.

Zero Learning Curve

Rules players already know, so the first session starts with play, not a tutorial.

Tri Peaks Solitaire · Color Cards

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Action & Arcade

Fast Rounds, Instant Payoff

Short-session arcade titles built for the moments between everything else — one-minute runs, visible progress, and a score worth beating. Physics-driven merging, squad-multiplier shooters, and swallow-everything chaos.

Zombie Squad · Black Hole · Fruit Merge

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Our Games

Explore the full lineup.

Hexa Sort icon

Hexa Sort

Sort, stack, clear.

Drag hex tiles onto the board — matching colors stack automatically, and ten of a kind clears the whole stack. Fill the board with nowhere left to place and the run ends. 400 levels, plus hammer, swap and refresh boosters for when it gets tight.

Level ModeChallenge Mode400 Levels
Blue Bird icon

Blue Bird

One solution. No guessing.

Place one bird in every row, every column and every color region — and no two may touch, not even diagonally. Every board is generated live with a guaranteed unique solution, so pure logic always gets you there. Easy, Hard and Master timed modes, each with its own leaderboard.

CampaignTimed Challenge3 Leaderboards
Block Puzzle icon

Block Puzzle

Fill the line, clear the board.

Three pieces per turn on an 8×8 grid — place all three before the next set arrives. Complete a row or column to clear it, and chain clears for combo points. Run out of room and it's over. Endless high-score mode and level mode, with six active and passive skills.

EndlessLevel Mode6 Skills
Tri Peaks Solitaire icon

Tri Peaks Solitaire

Keep the combo running.

Take any card one rank above or below your hand card — King and Ace wrap around. Chain pickups to build combos and earn rewards. Eight kinds of board obstacles, from mystery cards to key locks and soda bottles, can appear together. Clear the table to win the stage.

Level Mode8 Board Obstacles
Color Cards icon

Color Cards

Call your last card — or draw four.

Four-player real-time card battles. Match the color or the number, and play wilds to ignore color entirely — plus skips, reverses and draw-twos to flip the table. Down to one card and you have to call it, or get caught and draw. Draw-fours can be challenged. Quick match, or open a room for friends.

Quick MatchPrivate RoomRoom Code
Zombie Squad icon

Zombie Squad

Multiply your squad, clear the street.

Vertical run-and-gun. Your squad advances and fires down the street, passing through multiplier gates to grow and picking up weapon upgrades along the way — every zombie that reaches you costs you troops. Rewards scale with the squad size you bring to the finish. Challenge mode ends in a giant boss, scored on damage dealt.

Level ModeChallenge ModeBoss Rating
Black Hole icon

Black Hole

The more you swallow, the bigger you get.

Drag a hole through the scene and swallow everything it can fit — the more it eats, the wider it opens, and the bigger the objects it can take. Hit the target list before the timer runs out. Dodge bombs, collect materials to craft buffs for the next stage, and fill out a collection album as you go.

Level ModeBonus StagesCollection Album
Fruit Merge icon

Fruit Merge

From cherry to watermelon — eleven tiers.

Aim and drop fruit; two of a kind merge into the next tier, all the way from cherry to watermelon across eleven stages. Real gravity and collision, with combo bonuses when merges chain. Overflow the container and the run ends — and progress is preserved if the connection drops.

Endless ModeDisconnect-Safe Progress

Why Partner With Hoaki Play

Built for integration, not just for players.

Ready to Integrate

Every title ships complete — levels, progression, boosters and leaderboards included. No additional design work required on your side.

One Studio, Full Stack

Design, art, engineering and live-ops tuning under one roof. A single point of contact from kickoff to launch.

Proven Casual Formats

We build on genres players already understand — solitaire, block puzzle, merge, logic grids — so onboarding friction stays near zero.

Flexible Engagements

Licensing, co-development or full custom builds. We scope to your platform and your timeline.

Let's Talk About Your Next Title.

Whether you're filling out a game lobby, launching a new platform, or looking for a development partner for a custom build — we'd like to hear what you're working on.